Introduction.
Scope. I will discuss the advantages and disadvantages of
using automotive clear coats as a playfield protection system. Will also
test six different automotive clear coat systems to determine the best
product for clear coating a pinball playfield. Test was originally done
in 1999, so prices are 1999 prices.
Evolution. After doing several pinball restoration
projects, the first game "restored" is probably not as well accomplished
as the last game. This is a simple learning process, a learning curve.
The more games done, the more learned and understood about the
restoration process.
Clear coating playfields, for me, has been an evolution too. I
originally started clear coating in 1998. It was a great way to touch up
a playfield, and lock-in the touch-ups. It also kept the playfield
looking great, made it play much better, and essentially added an
infinite life to the playfield. There seemed to be no down side to the
process at the time (other than the effort involved).
For the first year I used a product by Flecto called "Varathane
Diamond Finish, transparent IPN coating". (Note: "Varathane Elite
Diamond Finish IPN coating" does not exist anymore. Flecto was bought by
Rustoleum, who renamed the product to "Varathane Interior Diamond Wood
Finish (Water-Based)." It is still available in a black and blue spray
can, but is fairly hard to find. It can be special ordered at Home
Depot's Contractors Desk by the case, UPC number 0-26748-20008-3.)
Available at any good hardware store in spray cans for about $5, it
worked great. The Varathane product was water based, which meant it
would not yellow like many of the other solvent based (linseed oil)
urethanes. It gave a very nice, tough finish that was easy to apply and
use (see my other restoration document at http://www.pinrepair.com/restore/index.htm
for more info on using Varathane).
But Varathane had some bad points. First was time. It took five to
seven spray coats to do a playfield, with a dry time of one day between
coats. And after the final coat, it need two to three weeks more of
final curing time before the playfield could be reassembled. That added
a month to a game's restoration time!
Another problem with Varathane was its final hardness. Although very
good, it just wasn't as hard as solvent based urethanes. But all the
solvent based urethanes available at the hardware store had linseed oil.
This made their clear yellow slightly, which was completely
unacceptable. Varathane could also be easily (or accidentally) removed
with "Goof Off", even after it was fully cured (which could be a good or
a bad thing I guess).
First, Should You Clearcoat? The reason for clearcoating a
pinball playfield is as the last step in fixing a damaged playfield. If
the playfield had excessive wear, was touched up, or was otherwise
repaired, these things need to be "locked in" so they don't wear again
easily. Clearcoating also gives the playfield a uniform surface "look",
so repairs are not as easily noticed.
But if you have a NOS (New Old Stock) playfield, or an lightly worn
or undamaged installed playfield, I would highly recommend you think
twice before proceeding with a clearcoat. Home use games won't get the
wear that games-on-location get, and just don't warrant a clearcoat to
protect them. Frankly it's just not needed, especially if you keep your
games cleaned and waxed with a good hard Carnuba paste wax. Also the
"collectibility" of the game will be *reduced* with an added clearcoat
(compared to an original game in nice condition). So unless there was
some repaired damage/touchup to the playfield, clearcoating is really
not the correct thing to do in most cases.
Automotive Clear Coats. The more I thought about clear
coats, the more it seemed logical to try the automotive clear coats.
These are far more complex clears than bought at any hardware store.
They are also a lot more expensive, and were more complicated to apply.
But the automotive clears were the same type of products today's pinball
manufacturers were using on their new playfields. These products are far
more durable than any other type of clear coating.
Automotive Clear Advantages and Disadvantages. The
advantages to automotive clear coats includes:
- Dry time of 1 to 5 hours. Fully cured in 48 to 72 hours, after
which the game can be immediately reassembled and played.
- Incredible hardness and durability. After fully curing, can not be
removed with any thinner.
- High solids (fewer coats needed).
- Low solvents. The two-part urethane system dries because of the
chemical reaction of the two parts, and does not depend on the
evaporation of solvents.
The disadvantages to automotive clear coats includes:
- Extremely volatile when being applied. Can not be applied
in-doors!!! Safety precautions MUST be taken!
- Expensive. Really expensive compared to Varathane.
- A two or three part system (a required activator/hardener is added
to the clear, and sometimes a reducer too).
- Can not be removed once applied (there's no going back).
- Not available in spray cans. Must be brushed on, or applied with
expensive spray and ventilation equipment.
The Products and Testing.
The test
Jubilee playfield, partitioned into six areas.
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Testing. Here's the criteria I used for testing clear coat
products:
- Compatible with substrates: the clear must be compatible with the
lacquer used on most pinball playfields (it must not lift the
playfield paint and artwork).
- Compatible with touch-ups: the clear must be compatible with the
type of paint I used to do playfield touch ups (it must not lift the
playfield touch-up work).
- Viscosity: the product must be the proper thickness (viscosity) so
it can be applied with a brush. Or, if sprayed, must be applied
without using a reducer (thinner). This constraint is to save money,
as the reducers required are designed specifically for each clear coat
product (brand).
- Hardness: the product must dry hard, without chipping.
- Dry Time: the product must have a decently short final curing
time.
I used a 1972 Williams "Jubilee" for my test playfield. This
playfield was originally coated from Williams with acrylic Lacquer (as
are most playfields from the 1960s to about 1991). I removed all
playfield parts, and removed any wax and dirt with Naptha. I then gently
sanded the playfield with 600 grit sandpaper, dry. Then I wiped down the
playfield again with Naptha to remove sanding dust.
Next I touched up the playfield using water-based acrylic paints. I
also did some touch up using a Testors Paint pen, and a Sharpie ink pen.
I figured these were the three most commonly used touch up tools. This
would test each clear's compatibility with these touch up products.
Finally, I divided the playfield into six equal parts. Then I could
apply each of my six test clears, and do a side-by-side comparison.
Safety Precautions.
Whether spraying or brushing these products, ALL of them require
very strong safety precautions. When the activator is mixed with the
clear, a chemical gas call "isocyanate" is produced as the urethane
dries. This gas will be immediately attracted to anything that is moist,
especially the linings of your lungs. This also means your (moist) eyes
too will attract the isocyantes out of the air, and be absorbed by the
body! Isocyanates are really bad stuff, and can cause central nervous
system problems, and blindness! Remember the body does not have
replacable parts. Wear protection!
At minimum buy a new 3M organic vapor/P95 mask assembly, part number
07193. This disposable mask system is about $15, and comes in a
resealable ziplock bag. It uses a carbon filter system. When not in use,
keep it in the ziplock bag! (otherwise the carbon in the mask will "wear
out" because of exposure to the air). The mask is good for about 20
hours of use (exposure to the air). After that, just throw it out and
buy a new mask.
Also needed is some sort of eye protection that completely seals the
eyes from paint fumes. A low cost solution is a set of swimming goggles!
These work good because they completely seal your eyes from the outside
air (and paint fumes!).
Additionally, disposable gloves are a very good idea, to keep the
isocyanates off the hands. If spraying auto clears, think about getting
a disposable body suit, which cost about $8. This will protect the neck,
arms and other exposed body areas (and save your clothing).
A disposible
3M mask #07193 and "safety glasses" (swimming goggles). At
minimum these will be needed.
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The Products. There are so many automotive clear coats
currently available. It's almost staggering. Which one do you use? After
considerable research, I decided to test six different products:
- Dupont's ChromaClear 7600s* (and 7675s activator).
- PPG's Omni AU MC161 (and MH167 activator). Also available as
ShopLine JC661. (Exact same product, different marketing name).
- Dupont's Imron 500s (and 192s activator).
- PPG's Concept DCU 2021 (and DCX61 activator).
- PPG's DelClear DAU75 (and DXR80 activator).
- Sherwin Williams' Ultra 7000 CC-639 (and UH-80 activator).
* Notes on Dupont's Auto Clear Products HC-7600s versus
G2-4500s. Dupont HC-7600s is their newest "hyper-cure" clear
which cures from the top down. This means as it dries it forms a skin,
with the paint below the skin still being soft. In an automotive
production environment, this allows vehicles to be moved quicker through
the paint shop (dry in 10 minutes at 120 degrees forced hot air, or 1.5
hours at 70 degrees). But if too many coats are applied, it will trap
the solvents underneath the skin and cause "dye back". This can later (a
few days to weeks) cause a white haze, loss of sheen, and solvent
popping (vents or pinholes form to allow the solvents to escape, much
like magma in a volcano).
On the other hand, DuPont G2-4500s (an older product) "dries" rather
then "cures" (note sometimes G2-4500s is mistakenly called "Dupont
4600"). Instead of forming a skin on the top surface, it dries more
evenly (some may call this "drying from the bottom up"). The difference
in drying time is minimal (15 minutes at 160 degrees forced hot air, or
four hours at 70 degrees). But 4500s will level better, dry harder, and
with a higher gloss. In a production paint environment where a dozen
cars a day are painted, minutes adds up, and they are only spraying two
coats so solvent pop is not an issue. But on playfields we are striving
for high gloss and levelness, often more coats are sprayed on a
playfield then a car. For this reason, DuPont G2-4500s is a better
product to use than Dupont HC-7600s (or a comparable product from
another manufacturer). But one problem with 4500 is it's a
three-component system. That is, you need to mix three parts G2-4500s
clear, one part activator (G2-4507s for faster dry time or G2-4509s for
higher air temperatures and better appearance), and one part
ChromaPremier 12375s medium reducer (this reducer is the third part, and
is not needed for HC-7600s).
Unfortunately when doing this evaluation I used Dupont 7600 (which
was a newer product). All the same benefits and caveats apply to Dupont
4500, so it should still be a good analysis if you decide to use 4500
instead of 7600.
After the
final coat of Dupont 7600s has been applied with a foam brush.
Notice the lack of any serious brush marks, and the intense
gloss.
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The Bottom Line (who won, if you don't want to read any
further). There were actually two big winners in this test.
Brush Applied Winner: The overall brush applied winner is
Dupont's ChromaClear 7600s (and 7675s activator). For brush application,
this product has the best consistency and dry time. It also had the best
substrate and touch-up compatibility (it didn't lift the original
playfield art, or the acrylic touch work). At $32.15 for a quart of
7600s clear, and $19.55 for a pint of 7675s activator ($51.70 total
cost), it was somewhat expensive (note these quantities were the
smallest available). But all of the automotive clears were basically
this much money, except for one. Second place winner was PPG's Omni AU
MC161 (and MH167 activator).
Spray Applied Winner: The winner was PPG's Omni AU MC161 (and
MH167 activator, aka Shopline JC661) and Dupont's ChromaClear 7600s (and
7675s activator). For individuals with less than "professional" spray
experience, I would recommend the PPG Omni AU product over the Dupont
7600. The PPG is more forgiving and just easier to get good results.
For spray applications with a standard compressor and gun (at 45
psi), the Omni AU and ChromaClear products had perfect viscosity and dry
time. They also level better than any of the other products, and need no
thinning. The leveling is the big factor here. With these products, the
last coat usually will need no rub out! They level so nice, like a piece
of glass, and without of the use of (expensive) thinners. Overall, the
perfect spray products. Although the Omni AU was not quite as good with
touch-up compatibility (it did lift my water-based acrylic touch up very
slightly), it's consistency and final hardness was excellent, as was the
price! At $15.07 for a quart of MC161 clear, and $12.04 for a half pint
of MH167 activator ($27.11 total cost), Omni AU was extremely economical
compared to the other brands of clear (note these quantities were the
smallest available). This product's final quality was as good (if not
better) than any of the other clears too. The Dupont 7600 ChromaClear is
probably a slightly better product though, but it costs nearly double
($51.70 total cost versus $27.11) that of the Omni AU. It also was less
forgiving. Hence second place spray winner was Dupont's ChromaClear
7600s (and 7675s activator).
Cost Winner: Again, PPG's Omni AU MC161 (and MH167 activator)
were clearly the winner. About half the price of any other product, at
$15.07 for a quart of MC161 clear, and $12.04 for a half pint of MH167
activator ($27.11 total cost)
What All the Products Did (or Didn't) Do. To be honest, all
the clear products tested basically worked well. They were all very
similar in most regards. Granted some were better, but they all
basically worked. Here's a list of what they all did or didn't do.
- Smeared the Sharpie: every product did this. When using automotive
clear coats, a Sharpie pen can not be used for touch ups (heck
Sharpies smear pretty easily with Varathane too).
- Smeared the Testors paint: every product did this too. Testors
enamels can not be used either to touch up a playfield.
- Incredible gloss: every product test just had great gloss.
- Incredible hardness: I could not find any one of the six products
tested that was harder or softer than the others. I tested hardness by
taking a pinball, and dropping it from a height of 8 inches onto the
clear coated playfield. All six products dimpled very slightly from
this test, but did not crack.
- Incredible smell: all the products smelled really bad when
applying them.
- Quick drying: all the products dried quickly. All could be rubbed
out within 8 hours, and were completely cured in 72 hours.
- High solids: all products were "high solids". This means they
don't use much thinner, and each coat applied does not evaporate much.
This is done to minimize the VOC (volatile organic compound) when
sprayed to under 5 pounds per gallon. This was largely a pollution
concern.
- 3 hours shelf life: all the products had about a 3 hours shelf
life when mixed. So don't mix more clear coat than needed.
Applying the Clear.
Application Notes and Warnings. All of these products are
two part systems: a clear product and an activator (hardener). Actually,
all also had a reducer (thinner) component too. But since I was applying
these with a brush, and expense was a concern, I did not want to buy or
use (or need) the reducer.
All products should be applied with a respirator mask and eye
protection. When the activator is mixed with the clear, a chemical gas
call "isocyanate" is produced as the product dries. This gas will be
attracted to anything that is moist. This means the eyes and lung
linings will essentially suck the isocyantes out of the air, to be
absorbed by the body! Isocyanates cause serious central nervous systems
damage.
To avoid isocyanate absorption by the eyes, I recommend wearing swim
goggles. These are those small eye goggles that cup the eyes while
swimming in a pool. Buy an inexpensive pair at any sports shop.
If you spray these materials, at minimum a a charcoal respirator will
be needed. 3M's disposible mask #07193 (about $15) is a very good
choice. If using Dupont's Imron, a fresh air ventilation system is
absolutely needed! Imron is EXTREMELY dangerous to spray. (Note Imron
didn't even test all that well, so I would completely avoid this product
anyway).
Apply Automotive Clear Outside! This is really important.
Do NOT try and apply these clears (even with a brush!) inside.
Wife/family/friends will hate you forever. This stuff smells BAD, and is
really bad for the body. Apply the clear in the garage or outside. See
the safety warning above. A mask and eye protection MUST be worn when
using these products, even if the are only being applied with a brush!
Brushing versus Spraying. Simply put, the final outcome is
MUCH better if the clear is sprayed. Brushing clear works well, but it
doesn't leave the playfield as level as spraying. So if using Varathane,
buy the spray cans. But unfortunately, the automotive clears are only
available in quart cans. If spray is desired, expensive, professional
spray equipment will be needed. There is also a big health concern with
spraying automotive clears. I can spray Varathane in my basement with no
ill-effects. But auto clears can NOT be sprayed indoors! Auto clears,
when sprayed, can create a serious health problem.
The 24 hour Window. These multi-part paints have a "24 hour
window". That is, the manufacturers all recommend that an additional
coat be applied over the previous coat before 24 hours has passed. The
reason is these paints get so hard after just 24 hours of drying, the
new coat will not stick to the previous coat if it is older than 24
hours. Of course this rule does not apply if you sand between coats
(which we are doing). But this rule needs to be mentioned.
How Far will a Quart Go? Or how many playfields can be
clear coated with a quart? This is obviously dependant on how many coats
put on, the mixing ratio of clear to the activator, and how much extra
clear is mixed up per coat (that gets thrown out). But as a general
rule, if using a brush, expect 5 to 10 playfields out of a quart of
activated clear. Figure about 2 ounces of activated clear per coat and
three coats means 6 ounces per playfield. There are 32 ounces in a
quart, plus another 8 ounces of activator (at 4:1), netting 40 ounces.
In this situation a quart of activated clear would net about 7
playfields.
Brush Application Procedure. Applying the automotive clear
coats wasn't much different than applying Varathane. The outcome is
largely dependant on the prep work. Here are the steps required for a
good outcome.
- Remove all the playfield components.
- Wipe the playfield down well with Naptha and a clean cloth to
remove dirt and wax.
- Sand the playfield dry with 600 grit sandpaper. Note this applies
even if the playfield is used or a brand new, unused version.
- Wipe the playfield down again with Naptha and a clean cloth.
- Do the playfield touch-ups using acrylic water-based paints.
- Wipe the playfield down with a tack cloth, to remove dust.
- Buy a few two inch foam paint brushes. I found the foam brushes
work well, and were cheap. I used a new foam brush for every coat
applied.
- Get a few 12 ounce paper coffee cups (with the rolled up rim) at
the local self-serve coffee store. Do not get the waxed soda cups. Do
not use plastic beer cups (I found if the clear is left in these cups,
the cups eventually melt)! And do not use Styrofoam cups either.
- Mix about 50cc of product (3 fluid ounces) in the paper coffee
cup. This is all that is needed for a single coat. The mixing ratio is
different for most of the products, so read the label before mixing.
Use a metal (stainless steel) mixing cup to measure the product. If
all the product is not used, throw the rest out. The clear can not be
saved once the activator (hardener) is added.
- Optional, but recommended: add some "Smoothie" to the mixed paint.
This is fish-eye eliminator, and will also help level the final
finish. Without Smoothie, adhesion problem can occur, especially when
clear coating used playfields.
- Apply the clear with a new foam brush.
- If the inserts in the playfield were noticibly shrunk, I used the
brush to "dap" inside the inserts (to raise them up a bit). I then let
them dry for 5 minutes.
- After the inserts dried (5 minutes), I brushed from the right
(shooter lane) to left of the playfield horizontally (working from the
top to bottom did not work well). I would take the initial stroke from
the shooter lane across the playfield to the edge, then turn the brush
over, and immediately come back across the same area again. Apply the
product with a slight pressure on the brush. On every "stripe" of this
over and back process, I would re-coat the brush is clear for the next
"stripe".
- Do not go back and go over any freshly brushed areas again. All
the clears dried too quickly, and this caused more problems then it
solved.
- Let the clear coat dry 2 to 8 hours.
- Optional: wet or dry sand the clear with 600 grit to remove
playfield imperfections between coats. Do not over-sand (after the
first coat, do not to sand at all as the film thickness isn't enough
yet). Sanding between coats is optional, as long as the previous coat
does not dry more than 24 hours (remember the 24 hour window,
discussed above).
- Go back to step number 6, and apply the next coat.
- When done with the last coat (four coats maximum), let the
playfield fully dry (about 3 days). Wet or dry sand the playfield with
600 grit and remove the imperfections. Then use 1200 grit, and finally
2000 grit (if available).
- Rub out the playfield with Novus3, then Novus2.
Spray Application Procedure.
- Remove all the playfield components.
- Wipe the playfield down well with Naptha and a clean cloth to
remove dirt and wax.
- Sand the playfield dry with 600 grit sandpaper. Note this applies
even if the playfield is used or a brand new, unused version.
- Wipe the playfield down again with Naptha and a clean cloth.
- Do the playfield touch-ups using acrylic water-based paints.
- Wipe the playfield down with a tack cloth, to remove dust.
- Prepare the compressor and spray gun. About 40 to 50 PSI will be
needed at the gun for a standard spray gun set up. Only about 9 PSI is
needed if a low pressure system is used.
- Get a few 12 ounce paper coffee cups (with the rolled up rim) at
the local self-serve coffee store. Do not get the waxed soda cups. Do
not use plastic beer cups (I found if the clear is left in these cups,
the cups eventually melt)! And do not use Styrofoam cups either.
- Mix about 150cc of product (9 fluid ounces) in the paper coffee
cup. This is all that is needed for about 2 coats. The mixing ratio is
different for most of the products, so read the label before mixing.
Use a metal (stainless steel) mixing cup to measure the product. If
not using all the product, throw the rest out. Do not save the clear
once the activator (hardener) is added.
- Optional, but recommended: add some "Smoothie" to the mixed paint.
This is fish-eye eliminator, and will also help level the final
finish. Without Smoothie, there can be adhesion problems, especially
when clear coating used playfields.
- Spray the first and second coat "wet". Do not sand between these
coats. Dry time between coats is usually 15 to 30 minutes.
- Let the second coat dry from 30 minutes to 8 hours.
- Gently wet or dry sand the clear with 600 grit to remove playfield
imperfections. Do not over-sand.
- Spray a third coat, wet.
- DO NOT apply more than 2 or 3 coats of clear! These products are
"high solids", and are designed for 2 or 3 coats only. Applying more
than 3 coats can cause problems. Mostly the outer coats will dry,
locking the lower coats in a semi-dry state. The solvents left in the
lower coats can cause a haze to develop below the top finish, and
cause possibly adhesion problems. Again, these products are designed
for 3 coats maximum. Do not exceed that.
- Let the playfield fully dry (about 3 days). Depending on the
quality of the prep work, and the condition of the playfield, it may
not need rubbing out!
- If rub out is required, wet or dry sand the playfield with 1500
grit and then 2000 grit. Rub out the playfield with Novus3, then
Novus2.
- Let the clearcoat dry 30 days before waxing.
Number of Coats needed. A minimum of two coats, and an
absolute maximum of four coats is needed. Remember with these clears,
more is not really better. These products dry so hard and have such high
solids, a minimum number of coats are needed. Also there are some risks
to applying too many coats.
For example on Dupont's HC-7600s, it "cures" from the top down. This
means as it dries it forms a skin, with the paint below the skin still
being soft. If too many coats are applied, it will trap the solvents
underneath the skin and cause "dye back". This can later (a few days to
weeks) cause a white haze, loss of sheen, and solvent popping (vents or
pinholes form to allow the solvents to escape, much like magma in a
volcano). For this reason, a minimal number of coats (two or three) of
7600s should be applied.
On the other hand, some Urethane clears like DuPont's G2-4500s "dry"
rather then "cure". Instead of forming a skin on the top surface, it
dries more evenly (some may call this "drying from the bottom up"). This
allows the users to spray more coats without the chance of it later
hazing or "popping". For example, you could spray five coats then block
sand down to two coats to get a perfectly level surface. But if only
three coats were sprayed, there may not be enough film thickness to
block sand the playfield perfectly level.
If you are not using either of the above Dupont products, and you're
not sure if your clear "cures" or "dries", then the best approach is the
minimalist's approach. That is, only spray two or three coats and no
more. In most cases this is plenty of film thickness anyway, even after
doing the final level block sanding.
Final Sanding and Rubout. Make sure to let the playfield
dry after the last coat for three full days before you rubbing it out.
The playfield can be rubbed after just 8 hours, but some times the
finish "sinks" and leaves very small dimples. Letting the finish fully
dry for 72 hours will prevent this. If you have sprayed Urethane, the
final coat may not need to be rubbed out at all (depending on how well
you did the playfield prep work, and how well the Urethane was sprayed).
It is also advised to do the final 1500 or 2000 grit sanding after 24
hours, they wait another day, sand lightly again and do the final
buffing. This allows the vapors that are collected under the finish
"skin" to be released, and then the buffing partially seals the finish.
But if you wait too long (72 hours or longer), the finish becomes so
hard it is difficult to do the final 2000 grit sanding (it wears out the
sand paper very quickly).
When Can the Finish be Waxed? It would be best to wait 30
days before waxing, but it is Ok to wax after just 72 hours if you just
can't wait.
What to Do with the Leftover Activated Clear. After mixing
the activator into the clear, the remainder must be thrown out (it can
not be saved longer than about 3 hours). This is why using paper coffee
cups is desirable. Just leave the brush in the cup, and let it dry.
After it is dry and solidified (overnight), just throw the whole cup in
the trash.
An Evaluation of Each Product
PPG's Omni AU MC161 (and MH167 activator). The lowest cost
clear did the best in spray application! This stuff is great, and the
easiest of all the products to use. It did lift the acrylic touch up
paint slightly though, but I found this rubbed out easily without
leaving any marks. Not available at all PPG stores (because it's
considered a "budget" line). Dry time and viscosity was great. This
clear is mixed at a ratio of 2:1 to the activator. This means more
activator is needed than any of the other clears (added expense). But at
$15.07 for a quart of MC161 clear, and $12.04 for a half pint of MH167
activator ($27.11 total cost), it was still extremely economical to get
started with this product.
Dupont's ChromaClear 7600s (and 7675s activator). I like
Dupont paint products. They always seem to the be the best available.
This clear was no different; I rate it as tied for the best of the six
clears I tested. Dupont 7600's viscosity was perfect for application
with a brush; not too thin, but not too thick. Most of the brush marks
leveled out before the clear dried. This made final rub out an easy job.
ChromaClear was great sprayed too. Dupont 7600 also did not lift the
acrylic touch up paint. Dry time was also very quick, and gloss and
rub-out ability was great. This clear is mixed at a ratio of 4:1 to the
activator. Cost was some what high at $32.15 for a quart of 7600s clear,
and $19.55 for a pint of 7675s activator ($51.70 total cost).
Other Dupont Clears. Dupont actually makes a number of
clears, if 7600s can't be found or someone is doing the clear for you
and using another Dupont product. I say not to use the forced air dry
clears because you and I don't have access to that kind of system. Also
I don't think it's a good idea to force hot air dry a playfield. Below
is a quick summary of the clears, and their datasheets in PDF format.
- Clear
Overview by Dupont. A nice overview of Dupont's line of urethane
clears.
- G-2
4500s. The second generation of 4500s, "hyper-clear" technology
(fast dry time). This clear is designed for forced hot air drying. Do
no use this one.
- G-2
4700s. The second generation of 4700s, it uses "hyper-cure"
technology (which means it dries very fast, good for rub-out in 1.5
hours). This clear is designed for air drying. A very good clear, and
is probably what most car shops use today (if they are using Dupont).
- HC-7600s.
Uses "hyper-cure" technology (which means it dries very fast, good for
rub-out in 1.5 hours). This clear is designed for air drying. 7600s is
also a low-over spray formula, which means it is more environmentally
friendly than G-2 4700s. A very good clear, and is probably what most
car shops use today in California and other polution affected areas
(if they are using Dupont).
- 7500s
LE. Slower dry time than 7600. A decent clear but I would not
recommend it if 7600s or G-2 4700s is available.
- v7500s. A
forced air dry version of 7500s LE. Don't use it.
- 7800s. I can't find any datasheets for this clear!
- 7900s.
This clear is designed for cross-flow and down draft forced air
drying. Don't use this one.
- 72200s. A
three part clear, don't use it.
- 72400s. A
three part clear for downdraft forced air drying. Don't use it.
- 72500s. A
three part clear for downdraft forced air drying. Don't use it.
PPG's Concept DCU 2021 (and DCX61 activator). PPG's
"glamour" clear worked decent, but lifted the acrylic touch-up the most
of the six products tested (but not a "show stopper", as the lifting
could be sanded and became unnoticible). Dry time and viscosity was good
though. Spray application was decent too (but a bit thick). This clear
is mixed at a ratio of 4:1 to the activator. Price was $32.20 for a
quart of DCU 2021 clear, and 20.50 for a half pint of DCX61 activator
($52.70 total cost). If not using acyrlic water based touch up paints,
this is a great product.
Sherwin Williams' Ultra 7000 CC-639 (and UH-80 activator).
Sherwin Williams "glamour" clear worked decent. It did not lift the
acrylic touch up paint. Dry time of this clear was the slowest of the
six test (over 8 hours before it was really dry enough to rub out).
Also, the viscosity of the mixed product (with no reducer) was a bit too
thick. This means there were a lot of brush marks left in the finish
that had to be sanded out. This product sprayed better though. Because
of this, I felt this product was more trouble than it was worth. This
clear is mixed at a ratio of 4:1 to the activator. It was also expensive
at $34.75 for a quart of the CC-639 clear, and $32.76 for a pint of
UH-80 activator ($67.51 total cost).
If the clear
was too thin, it sunk into the "planking" pores of the playfield.
This was a problem with Imron and DelClear. The other (thicker)
clears filled these pores much better.
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Dupont's Imron 500s (and 192s activator). I had heard that
this is the paint Sega uses to clear coat their new playfields (I don't
know if this is true or not). But I found Imron to be a decent product,
but far from my first choice. The biggest problem with Imron (other than
it's extremely toxic, more so than the other clears) is its viscosity.
The final mix is just too thin, and didn't cover as well as the other
products. Imron did not lift the acrylic touch up. This clear is mixed
at a ratio of 4:1 to the activator. Price was $34.67 for a quart of 500s
clear, and $31.30 for a pint of 192s activator ($65.97 total cost).
The acrylic
touch-up paint lifted the most with PPG's Concept DCU 2021.
Acrylic touch up paint lifted the most in large areas of touch up
with certain clears. Amazingly, this rubs out well with no
major ill-effects.
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PPG's DelClear DAU75 (and DXR80 activator). When I
originally started this project, I was told by almost every paint shop
that all the new urethane clears were "too hot" to be applied over a
lacquer playfield, and this would cause the original playfield paint to
bubble. Of course they were all wrong (typical in the paint business, as
no one wants to be liable for a bad paint job). For this reason, one
shop suggested PPG's DelClear DAU75. Only DAU75 and Sherwin Williams'
CC-639 spec sheets stated they could be used over lacquer. But
unfortunately, the viscosity of DAU75 was too thin, and did not cover
well. It also lifted my acrylic touch-up very slightly. This clear is
mixed at a ratio of 8:1 to the activator (though the can suggests 16:1,
the paint shop suggested 8:1). Price was $23.00 for a quart of DAU75,
and $19.85 for a pint of DXR80 activator ($42.85 total cost).
Break down by Overall Usage and Quality. Here's a breakdown
of the products by how easy and usable it was, and the final quality
(highest to lowest).
- PPG's Omni AU MC161. Great spray application! Easy to get great
results, even for someone with limited experience. Price was cheapest
of all the products too.
- Dupont's ChromaClear 7600s. Great brush application! Probably the
best overall product (though less forgiving), but nearly twice the
price of the Omni AU.
- PPG's Concept DCU 2021 (lifted acrylic touch-up the most, but
otherwise good).
- Sherwin Williams' Ultra 7000 CC-639 (too thick, too hard to use).
- PPG's DelClear DAU75 (cheap, but too thin).
- Dupont's Imron 500s (expensive, volatile, and too thin).
Break down by Cost. Here's a breakdown of the products by
cost (lowest to highest).
- $27.11: PPG's Omni AU MC161 (and MH167 activator).
- $42.85: PPG's DelClear DAU75 (and DXR80 activator).
- $51.70: Dupont's ChromaClear 7600s (and 7675s activator).
- $52.70: PPG's Concept DCU 2021 (and DCX61 activator).
- $65.97: Dupont's Imron 500s (and 192s activator).
- $67.51: Sherwin Williams' Ultra 7000 CC-639 (and UH-80 activator).
Can Auto Clear be Used over Mylar Decals? Pinheadz made
some playfield mylar lamp insert decals for various games such as Addams Family (now available
from www.pinballpal.com). These can be applied to a playfield, and then
clearcoated with Dupont 7600s or PPG's Omni AU. The big trick is to keep
the size of the decal as small as possible. That is, trim them to be the
size of letters, and leave no clear spaces around the lettering.
The reason for this is simple: the decals adhere with self adhesive
glue. So the more decal there is, the great the chance of future decal
delamination. So trimming the decals as small as possible is ideal.
Conclusion.
All of these products worked well. Don't be scared to try any of
them. PPG's Omni AU and Dupont's HC-7600s/G2-4500s systems worked the
best though.
More information on clearcoating can be seen in the "This Old
Pinball" video TOP#4. This shows the whole procedure of touching up and
clearcoating a 1990s playfield. Also shown is the application of the
Pinheadz mylar lamp insert decals, and clearing over them. See www.pinrepair.com/top for
details.
* Return to the Pin Fix-It
Index
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